Thursday, 10 July 2008
Audiotuts has a tutorial on designing wind sounds that contain quite a bit of movement through the use of EQ, convolution and reverb.
The author decribes the use of harmonic exciters, and unusual samples (cat and dog noises) as impulse repsonses within a convolution reverb effect.
The end result is not the most realistic sounding wind noise, but would be a great sound to use within a project if you wanted to project emotions through the sound of the wind.
Labels: sound design